About

Motion designer working across product, brand, and motion in both in-house and studio environments.

I help teams create clear, engaging experiences through motion and visual systems, translating ideas into high-fidelity work across in-product surfaces, campaigns, and digital platforms.

My work spans the full creative process from concepting to execution, and I collaborate closely with product, marketing, and engineering teams to bring ideas to life.

¹ Background

I started in illustration, but eventually realized I love making things move even more. I switched to animation while in school and haven't really looked back since. For me, the best part of the job is taking a complicated idea and finding a simple, human way to bring it to life through motion.

² Approach

I usually start projects with scribbles on paper and use simple shapes and notes to balance my thoughts with some structured thinking. After that, I move into tools like After Effects, Figma, or Cinema 4D to figure out how things should actually behave. My goal is always to make motion that looks good but also works realistically within a larger system.

³ Interests

Outside of work, I spend time between yoga studios and parks, and enjoy puzzles, crocheting, and reading. I’m also a fan of discovering new finds at Trader Joe’s. Lately I’ve been obsessed with their cheese breads…